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CD#31: Huge performance and loading time improvements
Hello Captains! Zuff here bringing you exciting news about the latest patch v0.4.12 that has just landed to the experimental branch!...
Sep 15, 2022


CD#30: Ships and contracts balancing, fixes, and more in v0.4.11
Morning Captains! Zuff here bringing you news about the latest patch v0.4.11 that has just landed to the experimental branch! To check...
Aug 25, 2022

CD#29: Performance, Balance, and Quality of Life, out now in experimental!
Hi everyone, Captain Zuff here and in today’s Captain Diary #29 post we have yet another patch full of improvements so let’s get to it....
Aug 11, 2022

CD#28: Logistics optimizations, queuing fixes, and quality of life changes!
Hi everyone, Captain Zuff here again with another Captain’s Diary for update v0.4.9! This update brings many great features and fixes,...
Jul 28, 2022

Captain’s diary #27: Fan art contest and update v0.4.8
Hi everyone, I am Captain Zuff, the newly appointed community manager for Mafi Games and I am excited to present the 27th edition of the...
Jul 14, 2022


Captain’s diary #26: Welcome Zuff, our new community manager!
Ahoy sailors! Captain Marek is speaking. Welcome to our regular Captain’s diary post. I have some great news so let’s dive in! MaFi Games...
Jun 30, 2022


Captain’s diary #25: Release was a great success! We are hiring!
Hello everyone! Captain Filip and Marek are here with another Captain’s diary update. Our first big announcement is that we have sold...
Jun 16, 2022


Captain’s diary #24: Captain of Industry released in Early Access!
Ahoy Captains! We are incredibly excited to announce that Captain of Industry is now released in Early Access! We would like to take this...
Jun 2, 2022

Captain’s diary #23: Landmarks, supporter edition, mystery box
Hello everyone! Captain Filip here, and welcome to our last pre-release Captain diary. We have a few logistical items to go over, plus a...
May 19, 2022

Captain’s diary #22: Release date, rocket construction, and improved UI
Welcome everyone, this time to a joint update from me (Filip) and Marek! I know that this blog post may be anticipated more than usual,...
May 5, 2022

Captain’s diary #21: Trade contracts, the terrain grid, new machines
Welcome everyone, Captain Filip is back! As we are full steam ahead on the Beta, I will give you updates from different areas of our work...
Apr 21, 2022

Captain’s diary #20: Improved balancers, ship docking, and chickens
Welcome everyone, Captain Marek reporting! Thanks for joining me for our 20th Captain’s diary! Today I will tell you how we revamped...
Apr 7, 2022


Captain’s diary #19: New recycling and farming mechanics
Ahoy sailors, Captain Filip reporting, this time I have an update on some bigger changes we made into the game: recycling, farms changes,...
Mar 24, 2022

Captain’s diary #18: Transports removal, new storages, starting tree harvester
Ahoy sailors, Captain Marek reporting, this time I have an update on new additions to the game that were highly requested by our...
Mar 10, 2022

Captain’s diary #17: Roadmap and timeline for Early Access release
Ahoy! Captain Filip here and this time I’m bringing you an update on our roadmap and EA release timeline! Early Access release timeline I...
Feb 24, 2022

Captain’s diary #16: Haul trucks, building collapse mechanic, and world mines upgrades!
Ahoy! Captain Filip here and I have some exciting updates from our ongoing work on the Early Access build! New tier 3 truck Let me...
Feb 10, 2022

Captain’s diary #15: Beta build optimizations, 2-3x increased FPS, and nicer screenshots!
Hello everyone, Captain Marek here. In today’s edition of Captain's diary, I’m going to cover our latest additions into COI beta....
Jan 27, 2022

Captain’s diary #14: Recipe book, navigation overlay, better modding support, time-lapses, and more
Hello everyone, Captain Marek here. In today’s edition of Captain's diary you will learn what’s new in Beta and how we are transitioning...
Jan 13, 2022


Captain’s diary #13: Happy New Year!
Ahoy, everyone! Captain Filip is back and this will be our last post of this year. I must say that for us this year was incredibly busy...
Dec 30, 2021


Captain of industry, a factory game of the REAL cause and consequences
Introducing Captain of Industry, a PC game that brings us as close as possible to the realism of building a successful self-sufficient...
Dec 22, 2021
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